![]() Each mission features a briefing that outlines the goals the player will be given, and provide a fee for the mercenary's services – an advance fee if the mission is taken (and if provided), and a competition fee once the mission is over, minus any penalties occurred by the player per any special arrangements that must be adhered to (i.e. While the campaign focuses upon a linear path, the player has the freedom to determine what path the story takes, as well as undertaking optional missions for extra gold crowns – the choices made also impacts what units a player receives, and what battles they face. ![]() Gameplay Īll of the game focuses on a single-player campaign, in which the players take control of a mercenary force within Games Workshop's Warhammer Fantasy world setting, managing their army, deciding on what units to take on a mission, how many reinforcements a unit is given, and what missions are undertaken. A sequel to the game was later released in 1998, entitled Warhammer: Dark Omen, with the game being later made available at GOG.com in 2015. The game's main focus is on battles that feature a mixture of medieval warfare and fantasy elements, using a variety of units based upon those from within the Warhammer setting.įollowing its release, the game received mixed feedback with some criticism made over elements of its gameplay. ![]() ![]() The game's story takes place within the Warhammer Fantasy world setting, and focuses on players managing a group of mercenaries, who take on work for various clients but become involved in stopping a plot by the Skaven. It was developed and published by Mindscape, and released in November 1995 for Microsoft Windows, and on PlayStation in November 1996. Warhammer: Shadow of the Horned Rat is a single-player fantasy real-time tactics computer game based upon the Warhammer Fantasy Battle table-top game and figurines. ![]()
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